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So, at the end of the day you don't get to actually explore them to your heart's content. Now as glorious as these might look and feel, sadly there's not much solid happening here in terms of gameplay, save a few of the core story missions and some forgettable side quests. Of course, New York seems fancy enough with its wooden houses and all and did we mention Sleepy Hollow: yes, the fabled village on the east bank of the Hudson River ripe with pumpkins and fireworks. Sadly, these instances are far too low and too far spaced to actually enjoy in the longer run. Rogue does try to maintain its individual identity here and there: the iced Arctic caves and mountain-lined valleys, the raging blizzards do seem like a sight to behold. Somewhere down the line you do end up saying, "Hey, this looks familiar".Īll in all, while Black Flag appeared to be polished enough, Rogue seems to end up being pitched like a brother from another mother (of course, both the games have been developed by different studios, but that's not what we mean). Most of the locales seem to be recycled straight out of Black Flag, but the end result is like a half-cooked meal. There's a saying, why fix something that isn't broken for starters and Ubisoft has taken the saying very seriously, so it seems. Let's just say that the land aspect of the game could be easily forgotten in case you're familiar with the franchise, offering nothing spectacularly to what we haven't already seen in Black Flag. Basically, the one large map setting of Black Flag (of the Caribbean) has been broken down into three smaller map segments in its direct sequel. As a player you get to explore three major areas - the frozen North Atlantic, the Appalachian River Valley and New York. Also, it has dropped in few Easter eggs here and there with references to other Ubisoft games as well, if you observe carefully.Īssassin's Creed Rogue essentially mixes the wilderness of Assassin's Creed 3 with the sea faring nature of Black Flag.
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Ubisoft has managed to stack Abstergo with all the relevant information that one might need. Basically, if you've played Rogue, you won't need any additional tutorials to understand the AC universe. While this information details everything that is going on within Rogue itself, the fact that it touches the previous games as well (in the form of Assassin profiles and timelines) is a welcome move to helping understand this universe, which honestly speaking could be a huge one at that (if you've played them all, that is). Of course, Shay is young and raging with hormones, but that really doesn't explain the motives behind why he starts giving his profession a second thought so early in his career! He is seen as this moody and spoiled brat of a character initially, who is always trying to pick up fights and reasons to hate/question his fellow mates and their deeds. Each time he kills an odd Templar, he is filled with grief and remorse which makes him question whether or not he is on the right side of the table and if he has the right to kill someone in cold blood. Why, you ask? Well, without giving out many spoilers here, let's just say that our hero (some might call him an anti-hero though) seems totally out of place and an odd man out every time he goes out and finishes a job for the Brotherhood. Is it a worthy farewell though? We find out in our review.Īssassin's Creed Rogue follows the story of Shay Patrick Cormac, an Assassin turned Templar who is out to seek vengeance from his own former mentor, and the entire Broherhood, for that matter. Although the prospects of playing a Knights Templar sound ways tempting, be that as it may, Rogue is a farewell of sorts for the old-gen platform.